Jordan Ross
Game Developer
FullBody Tracking
Made in March/2023
team size: 1
Tools used: Unity, visual studio (2022) C#
Description: I made a small test scene in Unity where I could try out making a full face tracker with mouth tongue and eyes that would move around in real time. this was for personal practice in unity to learn more about face tracking which I would later use to make a full body tracking AR app on Iphone.
My contribution
I made this project all on my own using some tutorials online about AR Foundation to get started into Unity AR, This was very fun to make but also very difficult to get started in. The project was to try out a full body tracking system to display clothes on the users body. I started with the test version of the body tracking in Unity called AR Foundation. With the AR Foundation tracking tools I was able to have a good start and proceed to make it more accurate to get the final results.